However, in order to discover what happened a few weeks ago, you must go back to when you were a child and try to find the source of the vertigo condition.Īs the game progresses, you take control of various characters. She speaks with Ed in order to hear how he perceived his memories of past events, followed by delving into his subconscious in order to untangle the truth from the rose-tinted lies. In an effort to heal and stabilise Ed’s condition, his old friend hires a psychiatrist who performs hypnotherapy as part of her recovery process. Is he going mad, maybe it’s a side-effect of his condition, or did something happen whilst he was unconscious prior to the incident? Either way, nothing is clear anymore, his memories are corrupted and misleading, he’s having trouble determining what’s reality or fiction – nobody believes him, yet he refuses to let go of what he determines to be the ‘truth’. There’s also no photographs or witnesses who can back up Ed’s story about the two victims. Why is Ed confined to his bed and not being questioned about the death of his wife and child? Upon further inspection, there is no sign of any bodies or blood within the vehicle. As if that’s not bad enough, you spot a familiar figure on the nearby bridge, positioning themselves atop the barrier as they prepare to jump! Unable to save them (whether real or just your imagination), the event has left you traumatised and bedridden due to a severe case of vertigo. Despite being unable to recall the events which occurred shortly before waking up, you do remember being in a car with your wife and daughter, the car which is now overturned at the bottom of the ravine. You begin the game as Ed Miller, a published author who has awoken on the side of a road next to a set of skid marks. I was hooked, only stopping in order to get some sleep, it was full of surprises, suspense, mystery, and intrigue, it’s been a while since I’ve been unable to figure out what’s actually going on until the game shows me… I’ve just finished playing through Alfred Hitchcock – Vertigo, watching as the credits roll at the end of the eleven-hour experience. Also, as stated above, Microïds are the publisher, a studio that needs no introduction to fans of immersive 3D adventure and old-school point and click games. However, Alfred Hitchcock – Vertigo is different to their previous games, feeling more like Life is Strange than a modernised 3D point-and-click game, focusing mainly on narrative storytelling than puzzles and exploration. The developers behind this incredible immersive thriller are Pendulo Studios, the team behind titles such as Blacksad and the Yesterday series. I’ve personally not watched the original film yet, something I’m planning on doing tonight, but I believe the game takes the concept of the film and uses that to create a truly unique narrative and experience, rather than a 1:1 retelling of the same story. However, Microïds surprised us not too long ago by announcing Alfred Hitchcock – Vertigo, a new interactive adventure game freely inspired by the 1958 classic Alfred Hitchcock movie of the same name. All Rights Reserved.These days, if a game was being made that’s based upon a movie or TV show, it usually launches within a year of the source – in order to ride on the hype and active fanbase for the IP. Represented exclusively by REEDER BRAND MANAGEMENT. Hitchcock Productions with permission from the Alfred J. Based on the Movie “VERTIGO” by Mr Alfred HITCHCOCK, produced by Alfred J.
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